Main Level Block Out
Game Design 1 » Devlog
The level consist of a techy facility with a center column going up the whole building surrounded with doorways leading to stairs or other rooms on each floor. As I was making the level I wanted to make the player feel as if they were being watched and put through a test, to do this I put a dark glossy material on the floor and ceilings that are also used for windows so the player makes the connection that they're a one way glass. And to make the player feel tested there are clear puzzles in the players way making them get keys and push blocks out of the way. I also included rounded corners in any safe areas so the player can rest easy.
Files
October20thBuild.zip 873 MB
22 hours ago
Get Game Design 1
Game Design 1
Stealth game created in my Game Design 1 class
Status | In development |
Author | Adyann Gilbert |
Tags | Stealth, student, Third Person |
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